‘DOGFIGHT DAZE’ UPDATE LIVE NOW ON STEAM

Don’t look back, someone might be gaining on you!

Today’s Steam update adds improved dogfight AI and two new fighters, the Allied P-43A-1 “Lancer” (with Chinese ROCAF and USAAF skins) and, perhaps unexpectedly, a Japanese Messerschmitt! (Germany supplied Japan with a number of evaluation Bf 109Es for comparison trials by the Japanese Army Air Force — the Allies, expecting to encounter those Bf 109Es in combat, assigned code name “Mike” to the Messerschmitts).

Update rundown:

  • Increased cool-down duration of arcade maneuvers to make them less spammy [in multiplayer and elsewhere].
  • Improved dogfight AI; AVENGING ACE and SURVIVAL modes now more challenging (not necessarily more difficult).
  • Better display support, the game now runs on three monitors with HUD elements in the center screen.
  • Began implementing skillshot/reward badge effects in dogfight modes, coming to multiplayer soon (in development, apologies for the rough polish).
  • Added a setting to toggle the hold (auto-camera) of OBSERVE TARGET function (that’s the F key on default setting M+K or K).
  • Invert X-Axis for the panoramic camera view now possible.
  • Fixed numerous crashes in the “EAST OF MARTABAN” campaign mission.
  • P-43A-1 “Lancer” and Bf 109 “Mike” fighters with multiple skins implemented.
  • Lots of [minor] GUI enhancements.

Enjoy the play,

Ace Maddox



ACE MADDOX

ACE MADDOX is a game developer focused on creating console action games inspired by true stories, real heroes, and exceptional music. While the company’s studio core is headquartered in Sweden, ACE MADDOX is supported by a myriad of talented developers from all over the world.





Sign up to ACE MADDOX to receive news about our games. We don't communicate often, but when we do — it matters.

Sign up to ACE MADDOX to receive news about our games. We don't communicate often, but when we do — it matters.